Request by sending an email to developer@vatom.com
Adding objects into your space is a great way to customize the space and make it your own. However, there are a few things that need to be considered before adding your objects.
All 3D models should be in binary glTF format (.glb
) and should be optimized for
a "mobile game" environment. Textures should be sized to a power of 2 (i.e.
512x512
, 1024x1024
etc). A good idea when building a space is to use the
lowest-end device you plan to support when testing to see how the space runs.
Some common requirements for running on all devices, including lower-end mobile devices:
Performance If textures are not correctly sized to a power of 2, extra processing is required when loading the space which can cause crashes (especially on iOS).
Please Note Models containing "inverted normals" do not collaborate with collision.
Now you are ready to start importing your objects!
There are two ways to import objects into your space:
or
To import an object from a file, select Insert > From File
on the top bar
inside the space. You will be shown a file picker dialog to choose the file you
would like to import.
Please Note
You may only upload .jpg
, .png
or .glb
files into your space.
To import an object from a URL, select Insert > From URL
on the top bar
inside the space. You will be prompted to enter the URL for the object.
Please Note
You may only upload .jpg
, .png
or .glb
files and please make sure the
server in which the object exists supports CORS.